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  • Using ACR122U NFC Reader in Unity with Lando.dll

    Near Field Communication (NFC) technology is increasingly used for everything from access control systems to interactive exhibits. It allows two devices to communicate wirelessly when they’re in close proximity - usually just a tap or a wave away. The ACR122U reader is one of the most popular NFC devices available because of its affordability and [...]

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  • How To Host Unity WebGL Builds On LMS With xAPI Tracking

    In this guide, we’ll walk you through the process of hosting a Unity WebGL game on an Learning Management System (LMS) with xAPI tracking. LMS platforms like SCORM Cloud are popular for delivering and tracking online learning content. By integrating xAPI (Experience API)—a modern learning technology standard—into your Unity project, you can track detailed learner [...]

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  • How Gaming Is Helping Children With Learning Difficulties

    Studies looking at the neurodiverse effects of video gaming found that purpose-designed game learning could be used as a treatment for children with learning difficulties. Researchers discovered that video games increase attention, reduce hyperactivity and nullify impulsivity - symptoms that are commonly associated with conditions such as autism and ADHD. Neurological conditions not only impede [...]

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  • HAPPIE Haptics For Innovate UK – VR Tactile Feedback

    Introduction Haptic Authoring Pipeline for the Production of Immersive Experiences, or HAPPIE for short, was an Innovate UK funded Research and Development project that Sliced Bread Animation was more than excited to tackle in the later months of 2019 through to 2021. The aim of the research was to build projects that would give a [...]

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  • Using Gamification In Interactive E-learning

    Gamification is a visually engaging and creative tool used in e-learning that enables you to introduce new employees to your company training program. It can also be used for ongoing training and making your internal comms more engaging. With hybrid models likely to become the standard for the vast majority of businesses in the post-pandemic [...]

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  • Creating Synthetic Data Using Unity

    What is Synthetic Data? Synthetic data is a result of artificially manufacturing any sort of data - whether it be images, texts, or audio - algorithmically, rather than generating the data type by real world events. These data sets are used as a stand-in for testing production or operational data, to further corroborate mathematical models [...]

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  • Realtime Rendering In Unity Tutorial

    When trying to achieve realism and high definition in Unity, it is important to study lighting techniques within game engines (such as Unity & Unreal) to see how much you can push a scene and how much others have been able to achieve. Once you’ve done some research, find an image with nice lighting similar [...]

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  • Using Game Engines To Create Synthetic Data

    The evolution of deep learning models has seen significant advancements in recent years. With the adoption of game engines such as Unity and Unreal Engine, animation teams can support data scientists by generating insightful visualisation from synthetic data. Animation is becoming increasingly popular in a business environment. Even in a standard format, animated visuals such [...]

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  • Learn Maths Online – A Berry Good Game To Play!

    Lockdown changed the world in which we live. Social distancing and isolating at home also meant for many of us, combining home-working with home-schooling. This was a real challenge for us here at Sliced Bread, as the first few weeks of lockdown was filled with frantic activity completing projects, with our team spread out over [...]

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  • The Importance Of Video Game Narrative

    Stories are integral to, if not the very definition of the human experience, learning, and culture. It is said that human beings have evolved to understand their existence in terms of the structure within spoken or written accounts of connected events, with narrative being the mechanism through which we have come to construct reality and [...]

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