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Bringing Metahumans To Life An R&D Project: AI And Unreal Engine Transform Game NPCs
The objective of the project was to make Unreal Engine's Metahuman characters respond and act using AI, including language models. This would create AI-driven non-player characters (NPCs) in games or characters in 3D applications, including augmented and virtual reality, who can offer new interactions each time they're spoken to. These characters were equipped with specific [...]
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