pipeline-for-facial-animation-using-audio-input-and-deep-neural-networks

The image describes a process flow for generating facial animation from audio input using a deep neural network. First part of the process is audio input. This is represented by a speech waveform graphic and the word "Hello." The audio input is processed by a deep neural network. This step is illustrated by a neural network diagram, indicating that the audio is being analysed and processed by AI. The processed data from the neural network generates a facial animation. This step is shown with a 3D model of a human face displaying a realistic expression. The final facial animation can be rendered in various software applications. The image lists several applications including: Autodesk Maya logo, Blender logo, Unreal Engine logo and additional logo and text "More Apps”). The final render example provided in the image shows a character from Unreal Engine Metahuman with facial expressions that aligns with the initial audio input.

The image describes a process flow for generating facial animation from audio input using a deep neural network. First part of the process is audio input. This is represented by a speech waveform graphic and the word "Hello." The audio input is processed by a deep neural network. This step is illustrated by a neural network diagram, indicating that the audio is being analysed and processed by AI. The processed data from the neural network generates a facial animation. This step is shown with a 3D model of a human face displaying a realistic expression. The final facial animation can be rendered in various software applications. The image lists several applications including: Autodesk Maya logo, Blender logo, Unreal Engine logo and additional logo and text "More Apps”). The final render example provided in the image shows a character from Unreal Engine Metahuman with facial expressions that aligns with the initial audio input.

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