One can attribute the popularity of e-learning to several key factors. Online learning is highly flexible regarding timing and location, and it’s accessible and affordable for a wide variety of learners.
In fact, more than 75% of students say that e-learning has made them more interested in their studies. That said, the lack of in-person interaction can hamper its effectiveness.
When creating e-learning courses, it’s important to make the content as engaging as possible, while also achieving concrete goals. Too often, e-learning content is rushed out the door without proper planning, resulting in modules that fail to connect with learners meaningfully.
By following a straightforward, five-step process, you can develop e-learning content that’s as effective as — and significantly more convenient than — in-person training.
Determine your needs and set measurable objectives
Begin by performing a needs analysis for your e-learning coursework. Consider your target audience. Who are they, what do you want them to learn, and how will they interact with your content?
The better you understand your audience, the more effective your e-learning content will be. Get to know your learners by having open and honest conversations, conducting surveys, and referencing the results of previous courses.
Also, create specific, measurable goals for your coursework. Define the course’s overall purpose and the knowledge you want users to gain. Using SMART criteria (Specific, Measurable, Achievable, Relevant, and Timely) can help you refine your objectives.
Conceptualise and plan your coursework
In general, there are several helpful options when planning your e-learning concepts. You can gather inspiration from successful existing e-learning courses, create prototypes to test various aspects, and work collaboratively with subject-matter experts to brainstorm more effectively.
Curriculum design for e-learning courses can take a number of forms. For instance, gamification techniques — adapting video-game mechanics into learning and development — are often useful when designing e-learning content.
Gamification can replicate some of the interactive nature of traditional in-person learning, while also providing a more enjoyable experience and a basis for improved engagement. According to one study (Hassan et al, 2019), adding gamification elements to e-learning courses increases motivation by 25% and decreases dropouts by 26%.
By integrating gamification features like rewards (badges, points, etc.) and progress-tracking systems, users often comprehend and retain information more easily.