Looking back at the past few weeks, I believe that I’ve learnt quite a lot.
The whole experience is made up of two parts, a practical experience and an observational one. The former coming from the actual work that I’ve been involved in, and the latter based on the atmosphere and the environment that I’ve worked in and witnessed.
In both cases, I was able to experience the full production process of an animation that consists of: Research, Ideas, Character Design, Storyboarding, Test Animations, Compositing, and Rendering.
The area that I struggled with the most was Character Design & Storyboarding as I kept getting stuck at this stage forever. I never had a problem replicating a drawing, but to come up with something form scratch was very difficult to me and very time consuming.
Animating itself wasn’t a problem. I’m still only a beginner but I believe I do have potential and with practice I know how much I could improve, but I believe I would need a storyboard given to me rather than creating one from scratch.
I would say that the most enjoyable part for me would be coming up with ideas, and the actual animation production part.
Starting off the internship with very limited skills in After Effects & Illustrator, I’ve now managed to get comfortable with both programs which is something I’ve always wanted to do.
I’ve also managed to improve my Autodesk Maya skills, and learned a lot of new 3D modelling techniques which I’m grateful for.
With regards to animation itself, learning the importance of the different concepts of animation that I’ve mentioned in my older posts made a huge difference.
Since the process of animation may involve a lot of different people, one of the most important things that I’ve learnt is the importance of keeping everything organized. Also, working with deadlines obviously could be stressful, and I’ve learnt that learning to work under pressure is an essential part of this kind of work.
Dealing with Clients
Finally, it was very interesting to be able to see how it’s like dealing with different clients. I’ve realized that not all clients fully understand the process of animation, which may result in some difficult and sometimes unrealistic requests. Therefore, I found this quite an important thing to take into consideration when I start dealing with clients myself.